Cube
DB
by Gil Zussman
New Recon
donate
WCA Login
Highlighting:
Full
Cross
F2L
OLL
PLL
COLL
F2B
CMLL
Centers
Edges
Cross Color:
White
Yellow
Green
Blue
Red
Orange
Roux Blocks:
Blue/Green
Red/Orange
Yellow/White
Elias Diaz
3x3 Blindfolded in 2:51.84 (M2/Orozco)
Copy
3x3
2x2
4x4
5x5
6x6
7x7
Square1
Pyraminx
Skewb
Clock
Puzzle
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
F Face
R Face
L Face
D Face
Reset Colors
F Face
B Face
Reset Colors
Moves
Algorithm
Playback
Result (seconds)
L2 D2 R2 U' F2 U2 L2 U B2 L2 B2 R2 F' D L' D2 R D B2 U L Uw
0
HTM
0
QTM
0
STM
0
ETM
y' // inspection (memo 1:3x) // edges F (M' U M' U M' U2 M U M U M U2) F' // setup to UB/UF 2-flip [U' L U: M2] [L U' L' U: M2] // RD [R U R' U': M2] [U' L U: M2] // BR [U R2 U': M2] x' [U' R2 U: M2] // VP [R U' R' U: M2] x M2 [D:[U R2 U', M']] // NI [U' L2 U: M2] [U R2 U': M2] // XV // corners [U, R' D R] [U', R D' R'] // GH [R D R', U'] [L:[D R' D' R, U]] // OD [R2:[D, R' U R]] [L:[D R' D' R, U]] // ED [U, R2 D' R2 D R2] [D' R' D R, U] // VK (2-flip corners)
Open Editor